DirectX AND OpenGL

Yes, isn’t anymore a battle between the two: thanks to the latest PTK release, you can have BOTH 🙂
That’s what I did with my games The Goalkeeper and Quizland. I just added a small launcher window (default as DirectX to have more compatibility) and a simple checkbox that allows the user to choose between the two driver possibilities.
This way, I’m reducing the number of people that can’t play the demo by a very small percentage: if for some reason the DX version doesn’t work, they can simply try the Gl one and vice-versa.

A really winning solution!

Other devs sales figures

Is fun that a recurring question of other indies (expecially newbies) is about the sales figures of games. That is really a useless information, and I don’t understand why people keep asking for that.
You read that developer X sold 100 the first month. Ok, now what? you think “if he made it I will make it too”? you couldn’t be more wrong… there are 1000 things that can go bad in selling a game. Even if you write a game better than that game Y who sold 100 in a month. Some things that could go wrong are:
– your site/server goes down in the most unappropriate moment (the day of release)
– you thought your game was without bug but… all people keep getting that bug X that prevents them from running the most important part of the game
– you do a wrong marketing campaign so you don’t fullfill the game potential
– another game with very very similar gameplay comes out the day after from a big publisher… no need to say that all people prefer to buy that one instead of yours 😉

I’m sure there are more things beside the one I’ve listed. Of course your game release could go very smooth, and maybe you could sell well too. But then again, knowing that someone else sold 100 did change anything for you? and if the answer to your question was “I sold 10” what would you have done, abandoned indie dev even before starting? 🙂

Sales figures of other people are useless! 🙂 you can be curious about them but don’t let them influence you in any way!

ADSL in my region

https://gcms.regione.emilia-romagna.it/templatecms/down.asp?id=1052293&state=notlive
this is the current situation in my region. Not bad as I thought, even if the HDSL offer is prohibitive for small companies like mine. I really hope the new elected president of Emilia Romagna, dr. Errani, will mantain his promises to fully cover the region by end of 2006.
In my new house that is under the Town of “Albareto” (province of Parma), I actually can have only ISDN connection that is not exactly the best one available… 🙂
I was thinking about buying a satellite connection, but I’ll just wait some months to see if maybe ADSL will become available in my town (even if my house is far away from the town center, just behind a mountain – I like being an heremite!).

victory!

I have almost finished the “victory screen” of Magic Stones 🙂 this screen shows up when you either win or you are defeated in the battle. It also shows you your improvements in mastering the various runes (spells) of the game, as well as your current artifacts status (they can deteriorate and break) and also new ones you got (only if you were exploring a dungeon).
Finally, you also see how much experience you made in the battle. You can make experience even if you lose the battle, but not if you retire/flee from the battlefield!

Magic Stones druid battle finished

Yes, I finished the battle system between druids in Magic Stones! 🙂 I’m quite happy with it, the opponent druids are not brilliant but surely not completely stupid (and anyone who tried programming AI in a battle game know what I’m talking about!).
Now I “just” need to add the dungeon exploration mode, and some stuff there and there (like the victory/defeat screen, the item management, etc).
What it started like just another clone of card games turned out into something completely different and much much bigger (and better, in my opinion). That’s the cool thing of being an indie, no deadlines to respect ! (well, almost no deadlines..!)