difficulty levels balancing
Friday, September 15th, 2006 Posted in indie life, winter wolves games | No Comments »One of the hardest tasks when making a game, is the difficulty level balancing. No matter what you do, there will be always someone that will say "game is too easy" and someone else that will say "game is too ...
player transfers!
Wednesday, September 6th, 2006 Posted in soccer games, winter wolves games | No Comments »Yeah I'm very proud, I finished USM2 player transfer for CPU controlled teams. They don't make stupid move (as far as I could check) and usually they buy "good" players, of course keeping in mind their expenses budget and the ...
beware of the mudman!
Saturday, September 2nd, 2006 Posted in roleplay games, winter wolves games | No Comments »Ok the last few minor bugs of Magic Stones have been fixed, so I officially released the version 1.1.8 with the new quest "Haunted Mines of Vox". One of my favourite new avatar opponent is the mudman, pictured above. ...