Digging you – a preview of the otome C14 Dating

prettyguys
It’s still a work in progress screenshot, but looks already good!

So… puns aside, I’m really digging how C14 is coming out! In case you missed my earlier posts (from past year) you can read more about the game here: https://www.winterwolves.net/blog/category/dating-sims/c14-dating/

In summary: it’s an otome dating sim set in the archeology world. And it features a cast of REALLY diverse characters. There’s a boy with a prosthetic arm, another with a cochlear implant, the nerd boy, and so on.

The main story is already over 140,000 words! And the writer and the editor are still tweaking/editing some later scenes 🙂 so it will be another very big game, featuring a lot of scenes and funny/cute/interesting moments. If you’re interested in the archeology world you’ll love this, and if you aren’t… you might become interested after playing it 😉

What is mainly missing are some sprites, the ending CG images and a few things here and there, like some GUI buttons, a few minigames to tweak/balance and so on, but overall it is in a very advanced state, as shown by the screenshots.

c14datingscheduler
The weekly schedule screen, with a lot of different activities showing as animated chibi!

Now I know what you’re wondering… when it will be out? Well I don’t want to say anything to not jinx it 😀 but it shouldn’t really take too long (talking about the beta, the official game for sure won’t be out before this Autumn).

I hope you’re excited as I am to see this game finally out!!

Queen Of Thieves update

This week I’m also trying to come up with a new battle layout for this new RPG in the works. The idea was to make it more user-friendly, maybe even “mobile-friendly”, and simplify the interface. So far I’ve made this:

newlayout

As you can see if you’re familiar with Loren/SOTW battle interface, I removed the battle log at bottom, and you can toggle it on/off with a button (the “L” button). If the log is turned off, you would see the selected character stats there.

The idea is that I already display almost all the info directly on the portraits: attack (sword), defense (shield), hit points (heart), SP (star). The only stats not shown are speed and critical which aren’t so essential, since the movement order can be seen on the right, and critical is a percentage of doing double damage but can be seen in character’s screen.

The skill or effect description would show on the left too, in the frame below the one in which the log is displayed.

If you have any feedback/ideas about it, I’ve made a thread in forums: http://www.winterwolves.net/viewtopic.php?f=32&t=3624 to discuss 🙂

5 thoughts on “Digging you – a preview of the otome C14 Dating

  1. Wyvern

    I really like the look of the interface for Queen of Thieves, but I have to ask: why are all the women fighting in their underwear?

    Reply
    1. Miakoda

      Perhaps their chainmail bikini’s rusted away?

      More seriously, I think this was just a test, and could have been testing base sprites as well. I know some of the equipment in game was to overlay with the sprites.

      Reply
    2. admin Post author

      Yes their appearance in battle changes based on the items they wear/wield. In this case I just started the game quickly to take a screenshot 🙂

      Reply
  2. Lindsey S.

    All the C-14 characters look so adorable. Otome games aren’t usually my thing but I may have to give this one a try.
    Queen of Thieves seems to be coming along nicely too, can’t wait for the finished product. I like how you keep us updated during the development process, some indie developers just kind of go silent with periodic “It’s still coming along!” messages. It makes the wait seem shorter, at least to me, thanks for taking the time.

    Reply
  3. Rincewind

    Those cute chibis are A-DO-RA-BLE.
    Just needed to say that.
    And the sprites are nice too!

    Sadly, it’s not my genre of preference. But, anyways, looks amazing.

    Reply

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