Magic Stones expansion and clones…

I’m very busy doing the first Magic Stones expansion. I have people who want more challenge with my last game, so I’m going to give them some 🙂 the new quest mode will be very limited in terms of mana and creatures allowed, this way I can test the difficulty myself, shrinking the range of possibilities, and having more control on the real challenge of the game.

Talking about a very different thing, was fun seeing the post of Popcap creative director, complaining about the Clones invasion (basically he is calling those devlopers parasite, who cannibalize sales over other people ideas).
Fun how the idea of every other developer seems to be “you want money? me too!” 😀
Me? I don’t think I’m going to make a casual game soon, I’ve too many ideas going on at the moment (USM2 for example) …

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