I’m working on the “main game loop” of Vera Blanc right now. There’s a first “introduction” part where you get to know your powers, the setting of the investigation, and meet a few characters. Then after a shocking encounter (which I won’t reveal since I don’t want to spoil the game!) the game will enter in the main loop, showing the map that you can see below in the screenshots.
The game will be time limited, but only after certain events. For example, when you start, there won’t be a deadline of 30 days to solve the case. The days will pass, but until you find a specific clue, the story won’t go on. After some key events are “unlocked” though, you might have to hurry up and find / discover some information within a certain number of days, or in the case of real-time events, some minutes.
In any case the game will inform the player about what’s going to happen next and “suggest” him to save the game to avoid restarting from the beginning!
About the investigation part, there will be choices like in my other VNs but this time with much more freedom. I tried to represent as more choices as possible, and you can repeat the same action many times or try the same thing in different order to change the course of the story. So it’s not really a story with branches, but more like several actions that you can do in a specific location/situation of the story that will lead to different results.
On a final note, I’m happy about the final look of the game. I think that kind of art is more suited for mystery/horror stories than pure manga style (that’s my personal opinion of course) 🙂


