Games as comic books

That would be my goal with the Vera Blanc game series. Even if, as I’m not totally clueless, I “only” planned 2 episodes/games for now. But of course if the game gets some decent sales/becomes popular enough, I would plan/add more episodes. Just like in the comic books, is very common to have different artists working on each episode. That’s what will happen with Vera as well, even if I really like the new artist, so in case of a possible 3rd episode I probably would stick with him 🙂
(n.b. the 2nd artist is the one on the left in the gallery)
Take a look at the gallery below. For each image there are two versions, one from each artist. It’s the “introduction” to the character of Vera and his background, so had to be the same scene. It’s interesting to notice how each artists drew the same scene, using the same description:

It’s true though that using that kind of comic-style art, the lines are more thick, this is due on the method by which they were digitized/draw (they’re not digital art, but traditional pencil/ink art!). The only solution would be to make them at bigger size but as you can imagine then the costs would increase exponentially… if you compare that kind of art vs my first games (artist was the super-skilled Rebecca Gunter) you can notice the difference in the lineart and in the colors.
However, I’m planning to do more of those comic style games because I like the way in which I can tell my story with them: more scenes means more power to the images, and less to the words. While my VNs are comparable to books or illustrated books, Vera Blanc is really comparable to a comic book.

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