The game official webpage is: https://www.winterwolves.com/coronaborealis.htm
I’m happy to announce that Corona Borealis is out. I can take off an item from my “2019 goals list” then! I said it would have been out first quarter and there was only a little delay.
As usual, for now the game is available on my site (through itch.io) only, but will appear also on Steam and mobile stores. I’m already working on those versions, though not sure how long will take yet.
I already wrote my feelings about the game when I annouced the beta, here I want only to add that it was really a nostalgic game for me, since it reminded me of my very early steps into visual novels / dating sims, both because of the art-style of the always wonderful Deji but also the kind of setting and story.
By the way if you’re stuck with the game, Jill (the writer) made a very useful walkthrough in my forums: https://winterwolves.net/viewtopic.php?f=49&t=4181
Planet Stronghold 2 beta
The beta will surely take place before end of May, as usual I’ll announce it on the social networks first. I have spent the last week adding more “camp talk scenes”. I’m going to follow the same system of Loren, that is many scenes but not necessarily all very long. Sometimes there’ll be a choice, other times not.
I am overall around 150,000 words considering all the main plot story and camp talk that you can unlock until the end of chapter 2. The game will have four chapters, though probably the last one will be shorter than the others (have still to plan it so I’m not sure really).
Compared to my latest/previous RPG, this one is much more RPG, meaning it has more complex gameplay. Just the fact that it combines crafting + isometric map exploration makes already the most complex game I made, but even the battles are, and the thing I was most pleased with was that you can win the same battle in different ways, using different “builds” or strategies.
Of course I’m curious to see what players will think too, that’s why I am eager to have it officially on beta, since you always find a lot of bugs but also solutions and/or different ways to solve problems only after the game is out and many people are actually playing it 🙂