Why I’ll keep using Kickstarter

A while ago I mentioned how I was completely against the introduction of crypto-stuff on Kickstarter (or on any platform, for that matter). Since then I’ve researched alternatives and spoke with many other indie devs who ran crowdfunding campaigns on other platforms (either exclusively or beside KS).

Unfortunately the conclusion is that, unless you’re already famous (which I am not haha) any other crowdfunding platform is a waste of time. I won’t make names or figures since all was confidential, but basically every single person told me that if they could go back, they wouldn’t have done it.

But there’s more to consider. Nowadays most of my income each game (at least the initial one) comes from crowdfunding. I made a graph for 3 kickstarted games (Curse Of Mantras is still too new):

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Revenues of my latest 3 games split between KS and Steam

Itchio is very small so I didn’t include it, on average 10-15% of the total. Of course, as time passes, Steam sales will (more or less slowly depending on the game) catch up. Anyway the point is that, even for a game that’s been out since 1 year or more like Hazel, KS money was still the majority of income. This also because on KS you lose about 5-10% of gross, while on Steam is normal to lose 30-35% of gross amount, which makes things even worse.

As you see there isn’t much choice for me if I want to keep making games. So don’t be surprised if soon I’ll announce a new crowdfunding for a game in the series Tales From The Under-Realm!

Demos on the way!

And now, let’s talk about the Steam Next festival. This time, I plan to participate with two game demos! One is ToA: An Elven Marriage. It will be a full demo with battles and everything, probably useful to get some early feedback (and maybe bug reports) on it. It won’t be super long of course, but it will introduce Lydia and Nathir, the two new characters, and continue Rei/Myrth romance storylines if you choose to.

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I’m really enthusiast of the moon elves race lore, and also on Nathir “gambling” religion (I know said like this sounds bad, but just wait to read it). They’re both very original and interesting, so I’d be curious to know what people think of it.

The other demo should be of TFTU – After Midnight, but I’m not going to post anything for now since I’m not 100% sure I’ll have all the art needed to do the demo. It’s a normal visual novel so if I get the art in time, it shouldn’t be a problem, but as always I’m being very cautious.

If all goes well I’ll make another blog post later this month announcing the Kickstarter for this new gothic game in the Tales From The Under-Realm series, even darker and full of deaths (but also romance! yay).

3 thoughts on “Why I’ll keep using Kickstarter

  1. Ian

    Sorry if you already talked about this at some point, I can’t seem to find the news I am looking for, but whatever happened to Loren 2? that was another game (other than curse of Mantras) that I was really looking forward to, if only so I could romance the cute succubus from the first game.

    Reply

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