New CRPG: Tower of Destiny on design stage

I’m started working on another CRPG called “Tower of Destiny”. It will be similar to the old Dungeon Master/Eye of The Beholder games. Right now all I did is the various races table, with attribute variations based on your choices:

tower of destiny races

There are the classic races plus some particular ones like Dark Elf and Orc. I always wanted to play the role of Dark Elves, about the Orcs well… they can be fun to play if you’re looking for someone big, strong and …stupid 😀

New Magic Stones update on the way…

Now that I’m finished with TV Station Manager, I’m working again on another Magic Stones quest… it’s coming along nicely, this time the difficulty will be very high since I always get complaint about the fact that is too easy (probably mostly from veteran rpg players).

Since this new update will cost $5, I’m now thinking what to do to make it worthwhile, even if lot of people already said that I had already given away so much free content, that I could just release a new quest and nothing else.

But no, I’m thinking to add the new quest and something more also. I’m still evaluating some ideas:

  1. Very simple: release TWO quest at once instead of one. Probably the most expensive one in term of graphics, but easier since I don’t have to write lot of new code except the new avatars and special attacks.
  2. Improve greatly the Wilderness zone. Adding really tough battles only for specific higher druid levels (so the druid level must increase too).
  3. Revamp the druid system. Add some new skills, like “perks” of Fallout. For example everytime you level, you could choose a new skill. The skills could be anything, from higher mana regeneration, or more powerful avatar of a specific element, etc.

So as you see I have only to choose. I’m thinking to do point 2 right now, even if point 3 isn’t bad. Keep looking the blog and the forums, I’ll post new info soon! 🙂

TV Station Manager BETA

Yes, that is the game I was working on in the last 3 months. What it is? is a simulation game that lets you take the control of a small TV Station about to go bankrupt. More info can be found at the official site , and the demo can be downloaded from the following links:

http://www.didone.com/games/TSMTrial.zip [Mac]
http://www.didone.com/games/TSMTrial.exe [Windows]

Beta testing is quite advanced and the final game should be released next week. Let me know what you think in my forums!

A new game on the horizon

Yes, I’m almost finished with my new “effort”. It is yet another kind of game, a simulation/management one, but very far from the sport simulation I’ve been releasing until now.

I don’t want to reveal anything yet, but I’m sure you’ll find it interesting enough to download and try it (and hopefully buy it!). It is quite innovative, and so far I know only 2 games that are related (one dates back to the Amiga age!).

I added so many new interesting gameplay elements to the basic idea, that I think the game will appeal the fan of the management genre. The only hint I want to give, is that my next title has something in common with Cinema Tycoon Gold.

But just something eh… !

Truth about piracy: some facts

I’ve decided to write this small post after so many discussions on indiegamer forums. Of course this is just my personal experience, but I think that you shouldn’t underestimate it…

Case Study: my game “The Goalkeeper

The game was released in September 2004, and was doing good. Nothing exceptional, but a solid seller. Then, in summer 2005 I found all those articles about piracy, and at same time I discovered the Armadillo protection system.

I decided to implement it in the game. That way, the only way would be either to post the serial (but at same time the real name of the buyer, which is something nobody should do) or make a crack/keygen. Keygen for Armadillo are almost impossible to make (don’t ask me why, but I never saw one), while cracks surely are possible.

So you might say, the piracy problem wasn’t solved. No, you’re wrong, very wrong.

You can’t defeat people that prefer to download a “RazorNFOCrackedGoalkeeperTrial.exe” and install it in their pc at own risk. No, you can’t. But you think that such people would buy your game? NO.

Instead you can “convert” people that may buy it, but first just to be sure they google for “gamename serial” to see if they can get it free. Doing a copy/paste is quite different from downloading an exe from an unknown site, at risk of destroying your whole HD and sending your financial/CC info to some nice guy that will happily steal all your money… 😀

Result: after august 2005, when I applied Armadillo protection, my sales for that game went up by 35% PERMANENTLY. Not just 1-2 month. AT time of writing, after almost 2 years, the increase in sales is still here.

What is the lesson of this story? Fighting hardcore piracy is futile – fighting “casual” piracy can help your business a lot!
Note: I had tried all the various protection schemes before, like fullversion download. I tried that with UBM. Unfortunately, there were a LOT of people complaining that they couldn’t download the complete version from Plimus, and every time I had to put the game online for them to download. This method clearly doesn’t work well if you sell at least 15 copies a month…Â 🙂 Beside that, was trivial for me to find the fullversion on the various bittorrent or rapidshare sites. So fullversion was causing troubles to legit user, and at same time was offering trivial piracy protection.