free thoughts of Winter Wolves Games programmer

TOD: skills

June 30th, 2007 Posted in development screenshot, roleplay games, tower of destiny, winter wolves games

TOD skills screen

Took a break from the map, and finished the skills screen. As you can see, there are plenty of skills to choose from :) You can re-roll the starting values, then fine-tune the skills you are more interested in, by spending the skill points available (this process will be identic also in the game everytime you level up).

You’ll add skill clicking on the + icons next to the values. Notice some skills are in red: this because the class I’ve choose in that screenshot (healer) is forbidden from learning some skills (like Dual Wield, or Black Magic!).

I’ll go back on the editor now. Will take quite some time. For sure making an editor will delay the game release after Christmas. But, on the other hand, will make me able to release episode 2-3 much faster than without it, and most importantly people will be able to modify in practice almost everything in the game.

Going to make the spells editor now :D

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