Tag Archives: 3d engine

The outdoor dungeon

dungeoncrawlerThe screenshot in this page shows the “dungeon crawler engine” I’m going to use. As you can see it can render well even outdoors 🙂 Of course, it is not a last-gen engine with shaders and stuff, but what is important is that is built in a way so that I can develop the game very quickly!

Based on a mix of python and C++ (with PTK support), is extremely powerful because lets me change stuff on the fly and just hit a key to reload it – no need to restart from scratch everytime 🙂

So far I didn’t manage to create a decent-looking forest, but maybe will retry again. Meanwhile, the city town is looking cool, and with a few dynamic lighting placed correctly and a night theme it could look much more scary than in that screenshot.

I have already the story and characters in mind, but I don’t want to reveal too much. It will be something different from the standard RPGs anyway 😉