Tag Archives: business planning

Deadlines and commitment

It’s scary thinking that today is already the 10th october and I announced Heileen 2 for november 🙂 But at same time is thrilling and having a deadline keeps me focused and committed to finishing the game. Not that I wouldn’t have finished it otherwise – but I have the insane tendency to always add more stuff in games. I start small, then day by day I have new ideas and I want to add them all in the game. It might sounds good but it isn’t: if you do something too big too fast, there are several side effect that might happen:

  • bugs – adding too much content/features in short time WILL inevitabily lead to bugs. And you know, nobody likes them 🙂
  • lower quality – this is obvious: adding too much stuff (in my case text or gameplay experiences) in short time means I won’t have time to test them properly and see if they impact the gameplay in a good or bad manner
  • possible delays – last but not least, it can lead to a situation where you won’t meet the deadline. Like happened with Bionic Heart for example, where I delayed the exit of 2 weeks because of voiceovers

Right now I’m still writing the final part but I’m almost done. It’s really nice to see all the various endings, all the possible ways the story of Heileen can end. BUt will it really end with this game? who knows… 😉