Category Archives: dating sims

The last ending

I just finished the last ending today. I’m talking about Bionic Heart game of course. I wrote all 24 different endings. I called internally this one the “happyending” one. It will be the hardest to get, since beside doing the right choices, you’ll also have certain relationship values with both Helen and Tanya to unlock it.

A quick preview without any real spoilers:

“Luke quit his job at Nanotech, and went help Helen to run the shop. Meanwhile, Tanya would take care of Othello and the new bigger flat they bought together. Now Tanya has a real goal: make Helen and Luke’s life as longer and happier as possible.”

Of course, now I’m sending all the texts to be proofreaded/edited to improve the quality, but the meaning will be that one 🙂

Meanwhile I started to contact the voiceover artists. I probably won’t release the game with all the voices, even if will have to test it carefully, so who knows… maybe the actor are faster than I thought, and will be able to release the game “fully voiced!”.

Stay tuned for more info an an official release date for Bionic Heart. The adventure game all science fiction fans shouldn’t miss!

How to waste an afternoon!

…sigh 😀 Today I wasted the whole afternoon to restyle the blog layout and the forums one. The blog was very quick but the forum took lot of time! I changed from the previous one because I realized was really too much different in style vs my own winterwolves and tycoongames websites. Beside that it’s true that white/bright text over black/dark backgrounds are harder to read and make pain to the eyes ! 🙂

Luckily this morning managed to go forward on Bionic Heart development. There is really only a few endings missing right now. I have almost all text written for those new endings, I’ll need to send them to sake-bento who is proofreading/editing them and then will start selecting the voiceovers for the game. I’m not yet sure if the game will ship with all the voices, I doubt it since takes some time for the actors/actresses to dub all that text (the game has almost 50k words by now).

Bionic Heart – the neverending story

I’m having lot of fun in adding LOTs of endings to my upcoming game Bionic Heart.

There will be a “Gallery Mode” that you can quickly access from the game main menu: from there you’ll be able to replay all the endings you finished! So far as you can see I have made 9 endings but there will be many more. This I think will add lot of replay value to this title, differently from all other visual novels/adventure games I’ve done and played in the past.
Some endings will be easy to get, other will be very hard, and I expect many walk-throughs and tutorials to spread around the net once this game is released. Some endings will contain really “strong” texts (not images though) so I definitely will label this game for 14 year and up! 😉

Honestly, I can’t wait to release this game to see what the public thinks of it.

Gamasutra articles about my games

So it looks like is a two out of two. Both my games Summer Session and Heileen were featured on gamasutra by Emily Short (originally part of her ‘Homer in Silicon’ column at sister site GameSetWatch):

Summer Session – Refining Simulation into Narrative

Heileen & The Art Of Game Storytelling

Obviously I’m quite proud of that, even if the article about Heileen doesn’t really speak too much well of the game (but in a constructive way in any case). I really love telling stories, but of course my biggest barrier is the language. Anyway, I’d be also happy just to outline the main plot and have other native english writer do the rest, like if I was a director 🙂

I’ll be surely doing an Heileen 2, even if don’t really know when, probably next year. I’m about to release Spirited Heart at last, after 2 months of crazy delay for translation problems (a lesson to learn…). So I’m a bit late on my planned 4 releases this year: however luckily Ewan Grantham (the writer/programmer behind College Romance) is doing right now the first chapter of a space trilogy that I’ll publish this year, which sounds very interesting and will keep the number of games released higher (even if they aren’t written directly by me).

Right now my plan is:

mid-end of April release Spirited Heart
May/June first episode of Space Trilogy
July/August release of Bionic Heart
September/October release of a mysterious card game… 😉

but of course I know already that this schedule will be messed up completely in the upcoming months, so let’s say that I’d be happy to release at least 3 more games this year 🙂