I’ve always loved point’n’click adventures, of all kinds. First person view, or 3rd person (with the characters walking on the screen).
Unfortunately I’ve never been able to make one, because they are probably the kind of game that require most art assets. Also, I wasn’t sure that there was a market big enough to justify that kind of investment. However, recently things seems to have changed. Not just indies, but even some bigger studios are starting to produce adventure games, even if most of them are full 3d ones, real-time.
I really don’t like 3d real time. It might be good for certain settings, and surely gives more freedom so you can have very complex puzzles. But still I think 2d painted art is the best you can have in an adventure game. A good solution/compromise is 2d pre-rendered backdrops with 3d real-time sprites though.
Does it means that I’m thinking about making an adventure game? Well, for now I want to finish the current projects. Then, I want to experiment with some online games.
But next year, depending also how some things go, I might start thinking about it seriously (depends also if my favourite artist Rebecca will have enough time to do it)!
In the past I’ve experimented with lots of genres, and still I like to experiment, however the main kind of games I like are story-based games: RPGs, adventures and all the VN variants (dating sim, etc). I believe an adventure based on Vera Blanc character might be interesting, with many puzzles and horror-themed situations (zombies, vampires, and so on).
Now better I stop thinking about it and focus on finishing my current games though! 😀 A new alpha of Planet Stronghold should be ready next week for sure (just waiting for artist to finish a few background images).
