Category Archives: general

posts about general topics, even not related to computer games

women gamers beat men gamers?

It seems so! Just read that from a goodsol blog post in which he links to an article on gamedaily. At first I thought was quite strange, but when I looked at my sales stats I saw that many women bought my games, many of them my rpg Magic Stones but also many women bought my sports games (which I thought would appeal only to a male audience!).

So yes, the future is … women ๐Ÿ™‚

universal binary manager…

So far nobody complained for my games, but my friend at Phelios started to say that some users using the new Intel Macs find their games (mostly action/platform ones) slow ๐Ÿ™

This sucks really because basically forces all us programmer to buy an Intel Mac… for now I’ll wait since luckily my games doesn’t have 100 sprites moving on screen at once and so are less affected by speed problems, but in future maybe I’ll have too…

you don't know who you are!

You’re a NPC! yes, you hear me right, you’re a Non Playing Character!

Lol maybe my friend gilzu drank too much beer or something… but I like that definition. About me, I like both leveling up and completing goals (quests if we want to keep talking in a RPG way!). Indeed if you notice in most RPG, completing big quests give you the best rewards/experience points, so must be the same in life.

Those quest in my RPG (life) are something like being featured on Apple homepage for 2 weeks with my game Supernova a year ago, getting cool reviews of games like this Magic Stones review, and so on. Oh, also having a nice girlfriend to share your adventure isn’t bad ๐Ÿ˜‰

outsourcing problems…

While ago I thought about outsourcing some part of my work to external people. My experience was terrible. Not really because they were bad, but because of communication problems. You may be speaking english well but for certain situation/terms is very hard to find the correct word or to explain yourself well enough without wasting several minutes each time.

I envy the developers living in poor countries for this (of course there are also other aspect about living in poor countries which I don’t like!). They can find many people working for few $ (compared to european people salaries) and have no problems with communication.

I think the online market will be flooded in next years with games made by development teams from 3rd world countries where they can afford to live even with small figures of income.

portals are good?

In his blog, Phil Steinmeyerโ€™s talks about the fact that portals are good. Those discussion are fun to read as always, but I want to talk more to another aspect of the “problem”. How can you define yourself indie when you’re using a portal? Everyone who worked with them, knows that they often require changes to your product (not all portals do that, but many yes). Isn’t this falling back to the old “boss that tells you what to do” idea?

You can tell me “yes I just change some minor things and earn 50k euros for that” – well is fine, I don’t talk about the money, but about the principle and the fact that you shouldn’t define yourself anymore “indie”. You’re just another small development team, skilled as you want, but that have to take orders from someone… ๐Ÿ˜‰