Category Archives: otome games

What is C14 Dating?

First of all I want to remind you that Roommates beta is still going. Most bugs have been fixed so if you wanted to wait to play it, now I really think you can. More info here: http://www.winterwolves.com/roommates.htm
(we’re adding happy endings for Dominic and Sally in the next days)

New otome dating sim game: C-14 Dating!

melissa

I’m proud to announce a new game! Here’s a presentation byΒ KittyKatStar (the writer):

“C-14 Dating (tentative title) is an upcoming otome dating sim that combines archaeology, friendships and love.

You play as Melissa Flores, a 3rd year anthropology student participating in a summer archaeological internship. The field school takes place in Belgium, over 5000 miles away from your native California! Okay, it’s a little bit out of your comfort zone, and the fact you’ll be staying in an unfamiliar country for two months can be nerve-racking, but you couldn’t pass up such a learning opportunity! You get to excavate at an authentic prehistoric site, which has uncovered Neanderthal remains in the past.

Maybe you’ll dig up some bones, or even unearth tools that were manufactured by early humans. And of course, you might forge friendships and find romance during your stay…”

Β What do you think? not bad eh? πŸ˜‰

The game is not finished obviously, but I waited to announce it until it was in a more advanced state (to avoid being called cruel because I announce games when they’re going to be released years later!).

melissa

As you probably have noticed already, the character art is being drawn by the awesome Deji, a guarantee of quality!

In the coming week will do other posts introducing the various characters of the cast. Gameplay-wise will be similar to my other dating/life sim Always Remember Me or Nicole.

The game is otome, but there are plans to make a yuri version, even if not sooner than next year, since both the writer and artist will be busy with Spirited Heart 2 after this game is out πŸ˜‰

Happy Valentines Day!

embarassingisabella
Wait, what!? What Isabella just said? this is craaaaaaazy!

Happy Valentines Day to everyone!

As you can see from the funny screenshot above, Isabella likes to joke. There are many other embarrassing/crazy/hilarious situations like that one thorough the game. Want to find out more? You can now preorder the game here:

http://www.winterwolves.com/roommates.htm

And if you don’t mind a few bugs and are eager to play the game, you can participate to the beta testing currently going on in my forums: http://www.winterwolves.net/viewforum.php?f=34

Promo sale with 30% discount

To celebrate Valentine’s day, until Sunday (included) you can use the coupon VALENTINE in the shopping cart to get a 30% discount on all the games!

(This discount doesn’t include Roommates since it is just in beta!)

The discount doesn’t override the automatic bundles discounts either. For example, if you want to buy the Flower Shop bundle, you need to purchase The Flower Shop: Summer in Fairbrook and The Flower Shop: Winter in Fairbrook individually for the 30% Valentine’s Day discount to work.

Sorry about that, but I didn’t have time to make a fully automated discount!

Coming soon

Once Roommates beta ends, I’ll focus on the RPG Seasons Of The Wolf which hopefully will be available on beta around April. Meanwhile, next week we will begin talking about a new game in the works that features awesome people like these:

c14

Get ready! … or not

relaxtime
Max is showing an iron-logic here!

This weekend I had planned to start the Roommates beta testing… but as always, that bastard of Murphy had to remind me of his laws! I had a light flu since 5 days, but was slowly getting better up to last Tuesday when I was feeling almost normal. Then, Wednesday was a total fail πŸ™

Suddenly it got worse and now I’m coughing and I turned into a sort of giant gelatinous cube. A gelatinous cube can’t work, right?

oozegirl
However, I could have fun with the Ooze girl! One of the many avatars of Undead Lily (work in progress)

Anyway, I’ve decided that as soon as I get the missing activity images, I’ll do a last minute check and then start the beta. Roommates is such a big game that I need to do a good / long public beta testing anyway, so don’t want to wait anymore.

While I can’t announce it now, stay tuned because I might start it in the next days! πŸ˜‰

Meanwhile work on other games goes well. Soon will be able to announce a certain otome game about an archeologist, with some introductory posts by a guest blogger πŸ™‚ and also, I got more help for coding SOTW, this way the game will be done faster!

One last news, I added the bonus content (wallpapers+OST) on Steam as well, so if you want you can get it here:

http://store.steampowered.com/app/275240

Loren now on Steam, more iOS games and upcoming releases

ANGRYKAREN
Queen Karen sitting on her throne is giving a friendly warning to Steam users! πŸ˜‰

A Steamy January

Lots of things to talk about! First of all, in case you missed it (but how? I posted everywhere on the net! lol) my VN/RPG game Loren The Amazon Princess is finally on Steam:

http://store.steampowered.com/app/257970

please spread the word, upvote the reviews and share between your friends, will help us a lot πŸ™‚

Roleplaying on iOS

Second, more games are available on iOS as promised, including the RPGs. They are:

Heileen 3 (both otome and yuri): https://itunes.apple.com/us/app/heileen-3/id793928194?mt=8

Planet Stronghold (with redesigned GUI): https://itunes.apple.com/us/app/planet-stronghold/id792704445?mt=8

Loren Amazon Princess: https://itunes.apple.com/us/app/loren-amazon-princess/id795044599?mt=8

Bionic Heart: https://itunes.apple.com/us/app/bionic-heart/id793208579?mt=8

Bionic Heart 2: https://itunes.apple.com/us/app/bionic-heart-2/id793154580?mt=8

Upcoming releases

Of course, right now I’m rather busy as you can imagine!! But still managed to work a bit on Roommates scheduler. I think in one more week I should be able to finish it, and at end of month start the beta testing, and hopefully release the final game in February πŸ™‚

As for Seasons Of The Wolf, the main script is finished, for a total of about 120,000 words, camp/romance dialogues excluded. Writer will do them and another one will work on the sidequests at same time to speed things up, while I design all the battles.

I plan to start the beta around March/April, when probably I’ll have fully coded at least the first two Seasons/Chapters. Of course they’re only estimated deadlines, but I feel confident enough to say that I should manage to met them!

2014: New Year Plan

mirtillo
My cat Mirtillo sleeping in an unusual way πŸ˜€

2014! Happy New Year!

I’m going to change completely my way of working. From now on, I’ll only make games in my native language, Italian.

Heh, good joke uh? πŸ˜€

The real plan

OK jokes apart the real plan is:

1) Release Loren on Steam. This is going to happen soon ! Took a bit of time to the coder to implement the achievements on all the OSes, but now everything works. The DLC Castle Of N’Mar will also be released, a few days later.
2) Finish Roommates. The game is long and the writer Michael tested it a lot, but I really think the best solution is start the preorders and the public beta testing, this way thanks to the awesome users in my forums the testing will go much faster. In the next weeks will fix all the issues found and code the scheduler, which will be similar to Flower Shop one.
3) Finish Nicole Yuri version – though this mainly depends on the writer to be honest πŸ™‚ my job in this case will be to motivate her!
4) Release another otome game that for now I’m still keeping “under the hood”, but that I’ll announce in the first months of this year.
5) And of course, finish Seasons Of The Wolf and Planet Stronghold 2. Both games are quite big, but this time I shouldn’t be distracted by other things and will make sure to motivate and help the writer and coder appropriately πŸ˜‰
6) At this point we will probably be in late 2014. Depending on the situation, either start working on Spirited Heart 2, Undead Lily, Loren 2 or something else. In this case is impossible to make any kind of prediction since there are too many factors and people involved.

Better integration with the story

Looking back at past year, one thing I didn’t do properly was to support the writers more. This doesn’t mean telling them exactly what to write line by line, but (for those who needed/wanted it of course) be more involved in the process as they write.

Some writers are happy to work on their own at their own pace with minimum need of my support/feedback: but in any case I need to check what they do to make sure that the final product reflects my vision and most importantly players’ expectations, and that works with gameplay.

And also I need to integrate the story more with the gameplay, though probably this can be done only by planning better the whole thing from start and writing a good amount of draft/storyboards myself, so will need more time for this.

Always Remember Me on Dailyroyale.com

If you missed my Christmas sale, you can still get a good deal for my game Always Remember Me at http://www.dailyroyale.com/! Expires in the next 2 days (approximately, there’s a counter on the site).

I have many other interesting things going on in the next weeks, stay tuned πŸ˜‰