Category Archives: promo sales

Merry Christmas And Happy New Year!

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My dog Skipper wishes you Merry Christmas!

First of all, I want to wish you a Merry Christmas and Happy New Year!

Second, like every year, I’m running a promo sale with 50% discount on all games (except Seasons Of The Wolf) until the 2nd January 2015!

By buying direct you get the DRM-Free version + free Steam key 🙂

And now some quick random news:

  • The mobile port of SOTW is being harder than I thought. I also recently learned from Pytom (Ren’Py author) that he’s working on a new version of the framework which uses much advanced libraries (SDL2) that should be out Q1 next year. So I think I’m going to wait and try using that version which could improve the speed to an acceptable level 🙂
  • Queen Of Thieves and Planet Stronghold: Colonial Defense writing and art production is going very well. Of course, all coding is still missing! And I also need to do some big design changes. But if things keep going at this pace, I’m confident that at least one if not both games could be out next year, which would be great.
  • Nicole Yuri is also making very good progresses. I don’t want to jinx it, but it really should be out early next year!!
  • All the other games are making progresses as well, but like always I cannot say exactly when they’ll be out. Stay tuned!

Once again, Happy Holidays to everyone! 🙂

Thank you

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A nice picture I managed to catch with my camera while taking a walk outdoor!

I’m writing this post on Thanksgiving day. Here in Europe is not a big festivity like in USA, though I really like the idea of it. Being thankful for something, thanking someone, is a good thing to do.

So here I am, thanking you! 🙂

Yes because if I’m still indie after all those years, is mainly thanks to you. My entire life (and those of my wife/pets!) would be very different without your great support, doesn’t matter how big or small.

But I’m going to thank you not just by words! 😉

I’m doing a special promo sale, with all my games 50% off until the 2nd December!
(except Seasons Of The Wolf obviously, since was just released).

You don’t need to enter any code, the discount is automatic for the whole duration of the sale. As always, by buying direct you help me (I get a bigger cut than with portals) and also you get the games DRM-Free + Steam key anyway.

Short status update

I’m making good progress with the various games in the works, but as always I have no idea when they’ll be out.

I often get people asking me: “when game XYZ will be out?” 🙂 It’s cool since shows that people are waiting for my games, but always remember: as soon as I am confident that I can start * at least the beta testing * in a specific date, I’ll be the first to officially announce it in the blog or the various social networks. So if I don’t say anything, means that I don’t know myself!

When several people are involved in developing a game (like all my games do now), is normal to have delays and to be unable to know when everyone will finish his/her tasks.

Anyways, if I had to make a guess, I’d say that 2015 might be “the year of yuri”, since beside Nicole yuri, I also have another yuri-only dating sim in the works (the infamous “Summer In Trigue” which I’ll officially announce later) and all the other games that could be out include female love interests playing as female main character.

This is another way to thank all the yuri fans who followed me through the past years 😉

Summer Sale, and keeping track of my time

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This is Merrow, a character NPC you’ll meet in the 3rd Act of Seasons Of The Wolf

First of all, in case you didn’t know yet, the Summer Sale has started! All my games on my own site are discounted by 50%. No need to enter any coupon code, the discount is automatic. On the site the full price are still displayed but when you add the products to the cart you’ll see the discount 🙂

Visit www.winterwolves.com now!

Tracking time

I don’t use any time-tracking softwares, but yesterday was working on Steam’s Nicole build, and started to think how much time I spent so far this year on this and other tasks. Everything is approximate but should give you an idea:

  • writing blog posts like this one: usually I write them in advance since I don’t like to rush things (even blog posts!) and I’ve never missed a Friday post since a long time 🙂 Sometimes posts are done fast, like this one (about 1,5 hour spent on it) while other times I need to think more. I’d say on average 2h each blog, so let’s say 25 weeks x 2h = 50h or 2 days
  • adding a game to Steam: this varies greatly too, some games like the RPGs with many achievements and cards took me 1-2 weeks, including testing, fixing bugs, preparing assets and so on. Also the first times I was more inexperienced and spent more time to figure out everything. Let’s say on average 1 week each x 10 games (last 2 will be live next month) = 10 weeks
  • managing people: this year was rather bad, since had to replace several writers, deal with delays, etc. Probably the worst since I’ve been indie 😀 Anyway, those things eat up time like crazy, because you need to explain everything again to the new people, and maybe previous ones wrote some stuff that you had to read, etc. I also need to check other aspects of the games like art & music, because even if rarely there are problems (small stuff, but finding out late that you are missing a certain asset is bad, so you need to be careful). Then there’s giving feedback to people, email exchange, etc etc.
    Considering that I’m always working on at least 5-6 projects at same time, I’d say that I spend minimum 14h a week on this. 25 weeks x 14h = 350h or 14 days / 2 weeks
  • support: unfortunately I need to do support 🙂 I get several emails every day, most of them are quick, others take more time. I’d say in total I spend 1h a week on this, so 25 weeks x 1h = 25h or 1 day
  • forums: I read forums and answer people when I can. This could fall under support, but in some cases I discuss my design choices or talk with people to get new ideas and learn what they want. Probably I spend too much time there, even if recently I am reducing the amount and length of my posts 😉 Because even when I don’t write, I check new posts and read them (they’re talking about my games!). Same thing for Steam and other sites / communities. I’d say I spend 1h a day on this on average, so 25 weeks x 7h = 175h or 7 days / 1 week
  • various marketing activities: sending newsletter (I need to make a web page every time), facebook, twitter, buying some banner ads, etc. Even in this case I spend for sure 1h/day, I still think is worth it because while the results aren’t quick, helps build up my “brand” or at least make people aware of my games. Again, is 25 weeks x 7h = 175h or 7 days / 1 week

So what is the total? Let’s see: 14 weeks and 3 days!  and since we’re about halfway in the 2014, 26 weeks passed (a year is made of 52 weeks). It means that I was able to actually work on the games only for about 11-12 weeks this year! :O

And yet I still managed to release 1 game (Roommates) and finish a beta of a RPG (SOTW) ? I think I’m working too much, really! 😉

Of course, some things like Steam were totally unexpected: thankfully (or not?) I’ve ran out of games to be approved, so is not like every year I’ll have to make so many Steam builds! But for example, I didn’t take into account also the time to make the mobile builds, since that thing is really hard to quantify, but still are precious hours that I can’t use to making new games.

Now you understand why is taking so long for me to finish SOTW? beside the fact that what was initially supposed to be a small game turned out to be a big game! 😉

I don’t want to lie, I will probably take a short break once SOTW is done, since jokes apart I’ve really been working too much lately, so need to enjoy life a bit too. But stay assured that every game I announced (like Undead Lily, or Queen Of Thieves) will be finished, sooner or later 🙂

Weeklong sale, all my games 50% off

Next Friday, the 11th, I’ll be 40 years old! When I started making indie games, I never thought I would have been able to do it for so long 🙂

As a thank you, I’m discounting all my games (except Roommates since is still relatively new) by 50% off for the whole week! The offer ends Monday 14th April.

The discount also applies to my games on Android sold in the Amazon store:
http://www.amazon.com/s/ref=bl_sr_mobile-apps?_encoding=UTF8&field-brandtextbin=Winter%20Wolves&node=2350149011

And on iOS: http://www.winterwolves.com/ios_games.php

Why not in the Google Play store? simple, because even if we are in 2014, there still ISN’T a way for me to say “discount all my products globally by 50% for a week” with just 1-click, like I did with the Amazon store 🙁

I thought to manually change all prices, but since I have 50+ in-app products plus the normal full price game, it was a crazy thing. And my time right now is better spent working on the new Steam games and Seasons Of The Wolf 😉

I’m sorry but not my fault if Google is still so behind on the BASIC FEATURES that any online appstore should have!!

Anyway, if you missed some of my games now you don’t have any excuses anymore!

Happy Valentines Day!

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Wait, what!? What Isabella just said? this is craaaaaaazy!

Happy Valentines Day to everyone!

As you can see from the funny screenshot above, Isabella likes to joke. There are many other embarrassing/crazy/hilarious situations like that one thorough the game. Want to find out more? You can now preorder the game here:

http://www.winterwolves.com/roommates.htm

And if you don’t mind a few bugs and are eager to play the game, you can participate to the beta testing currently going on in my forums: http://www.winterwolves.net/viewforum.php?f=34

Promo sale with 30% discount

To celebrate Valentine’s day, until Sunday (included) you can use the coupon VALENTINE in the shopping cart to get a 30% discount on all the games!

(This discount doesn’t include Roommates since it is just in beta!)

The discount doesn’t override the automatic bundles discounts either. For example, if you want to buy the Flower Shop bundle, you need to purchase The Flower Shop: Summer in Fairbrook and The Flower Shop: Winter in Fairbrook individually for the 30% Valentine’s Day discount to work.

Sorry about that, but I didn’t have time to make a fully automated discount!

Coming soon

Once Roommates beta ends, I’ll focus on the RPG Seasons Of The Wolf which hopefully will be available on beta around April. Meanwhile, next week we will begin talking about a new game in the works that features awesome people like these:

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