Category Archives: magic stones

Important Magic Stones 1.2.1 bugfix!

Some mac users reported a problem with the recent Magic Shop addition: if the current druid was the first one in the list, on some mac systems once you exited the Shop, it was disappearing (druid from 2nd spot on weren’t affected).
I recommend anyone to upgrade to 1.2.1 (just redownload from my server) to avoid this problem.

My sincere apologies for this problem, hope not many people were affected. This update is one of the biggest ever made to the game, but I should have tested the mac version more accurately!

Magic Stones: Lands of Fire Beta!

I’ve just uploaded in my beta server the latest Magic Stones expansion called “Lands of Fire”. You can find more info here.

Of course report any bug you find in my forums or with email. I’ve also finished the “Magic Shop” add-on, which can be bought separately for only $5 (you need a valid Magic Stones license to use it). It adds a shop where you can spend experience and prestige points to buy upgrades for your druid, in particular “perks” that are special skills your druid can use through the whole game making the battles a bit easier to win!

Download the beta versions here:

http://www.didone.com/games/MagicStonesTrial.exe
http://www.didone.com/games/MagicStonesTrial.zip

New Magic Stones update on the way…

Now that I’m finished with TV Station Manager, I’m working again on another Magic Stones quest… it’s coming along nicely, this time the difficulty will be very high since I always get complaint about the fact that is too easy (probably mostly from veteran rpg players).

Since this new update will cost $5, I’m now thinking what to do to make it worthwhile, even if lot of people already said that I had already given away so much free content, that I could just release a new quest and nothing else.

But no, I’m thinking to add the new quest and something more also. I’m still evaluating some ideas:

  1. Very simple: release TWO quest at once instead of one. Probably the most expensive one in term of graphics, but easier since I don’t have to write lot of new code except the new avatars and special attacks.
  2. Improve greatly the Wilderness zone. Adding really tough battles only for specific higher druid levels (so the druid level must increase too).
  3. Revamp the druid system. Add some new skills, like “perks” of Fallout. For example everytime you level, you could choose a new skill. The skills could be anything, from higher mana regeneration, or more powerful avatar of a specific element, etc.

So as you see I have only to choose. I’m thinking to do point 2 right now, even if point 3 isn’t bad. Keep looking the blog and the forums, I’ll post new info soon! 🙂

Magic Stones full version with quests

You may have noticed that my game Magic Stones started to appear on some other sites/portals. They sell it at lower price (around $20). Where’s the catch? the version on other sites beside mine doesn’t feature the Quest Mode and isn’t eligible for future updates. I think that this is well worth the $5 extra price if you buy the game directly from my site, that small difference will help the support of the development of future expansions and updates.

So remember, always buy on Winter Wolves site, if you want to get the full version of Magic Stones, with quest and updates! 🙂