Size matters!

Another interesting thread on Indiegamer.
They talk about download size as a limit to sell games. Surely isn’t true anymore, but I’d say that still it matters. For example, a user with modem or ISDN connection couldn’t ever download not only a 250mb game (the game in question is iSpy, a children game on Realarcade) but even a 25mb will be hard to justify.
In practice, we actually miss a lot of potential buyers.
I dare anyone say the opposite. The broadband users tend to forget that there’s still plenty of people out there with slow connections, and those are also potential buyers. Think about it, people living far away from big cities, with few entertainment possibilities around, are more likely to buy games and play them, simply because they don’t have many other fun thing to do.
I am willing to bet that my next Universal Boxing Manager buyer will be there, more than someone living in a big town (there are those also, of course!!).

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