Monthly Archives: January 2006

New year started well!

Yes, this new 2006 started really well. I have so many project going on that I’m excited 🙂
First of all my main goal will be to release USM2 in time for the world cup of Germany. USM2 was in development already since some time, but I had to rewrite the database engine. As it was the 1st title (Universal Soccer Manager), I want it to be running ultra-FAST even on really awful pc like Pentium 3 450mhz with 256mb of RAM 🙂
I should finish within one month max the new update of Magic Stones, then I’ll be working 100% fulltime on USM2, in particular in the match game engine.
I really believe I’ll surprise people with my idea, if I’ll be able to implement it as I have in mind…

Universal New Year Manager 2!

The year has started and I have some ambitious projects going on. The most important surely is USM2, it has been in development since 2 years but had too many breaks, mostly to finish Magic Stones that from the initial idea of a match3 clone became a full card/fantasy rpg game (quite a transition, heh?).
I have so many ideas to put on it! but of course the I need finish to release a good version 1.0 before the next World Cup. Then I’ll continue to update the game as I’m doing with UBM and other games of mine.