Universal Boxing Manager 1.3.4 released

After 1 week of testing I released officially the version 1.3.4. I’m not rewriting here again the changes since you can find them easily just the post before this one 🙂

You may ask, what about the other games? Alas, I wish I had more time 🙁 I’m currently working on some other projects, including an adventure for the guys at Sakura Games (yes they’re unable to program hehe). However I’m planning to update both “The Goalkeeper” and also “Supernova: Galactic Wars” in the next few months. The first one will get some new cool features (more info soon), while the latter will have at least DirectX implementation (currently works with a very old version of PTK libs that works only in OpenGL).

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