I finally finished the attributes screen. As you can see from the screenshot above, you have default values for each race, and you can assign up to 5 attribute points as you want. This way even a Ice Elf that starts with constitution 5, can get up to 10. The values aren’t like in AD&D, but start from 5 (very low) to 15 (very high), of course through the game you’ll be able to raise the attribute values over 15 with spells, magic items, and so on.
Each race also has starting Hit Points and Mana Points values, but those can’t be changed in the creation phase.
Going to make the class selection screen in the next days 🙂