Daily Archives: January 14, 2012

Professional developer’s look at Ren’Py

In the image above, some Ren’Py code (people familiar with python might recognize some keywords/syntax) from my current project Loren Amazon Princess in my preferred editor, SciTe. Ren’Py was created by Tom Rothamel, as a tool to help everyone to … Continue reading

Posted in development tricks, game design, general, indie life | 2 Comments