Let’s start the characters introductions for Corona Borealis! For each one I’ll show two outfits and an “older” version (in the game there are epilogues happening several years later).
But first I realized that in my previous post, I didn’t even write what this game is about! Oops. So here we go, directly from the writer:
“June Pinegar is forced to spend the summer working at her father’s quaint country café, far away from her urban home in New York City. Will romance spark with the dutiful barista or friendship form with the bubbly cashier? Or perhaps she’ll mend the strained relationship between her and her quirky father. One thing is certain: with each passing day, June is finding herself more and more charmed by the intoxicating mystique of the Southern town and its residents.
Corona Borealis is a heartwarming story that shows the lasting effects our lives are capable of having on others, as well as their effects on us. Rather than just providing the player with romance options, it aims to explore the depths of non-romantic relationships, too.”
And now the introduction of June herself:
“June is Basil’s daughter and the reluctant new employee at his café. At first, she prefers to keep her distance from the others, but she matures and opens up as the game progresses. Player’s choices will determine how hardworking or friendly she’ll be, which will in turn affect how other characters perceive and interact with her. However, she remains a sassypants throughout the game regardless of player decisions.”
That’s all for now. Next time we’ll introduce a new character of the game!
Cursed Lands and Love Bites update
Everything is going well with those two games: for Cursed Lands, I’m at good point with act 3 (the last one), so much that I think I could do the final update with all the content next month. It’s still a beta and still a complex RPG so probably the final game will be out 2-3 months after the beta is out. I think June/July could be a good potential release date.
For Love Bites, same, I should have all the writing finished by end of this month, so depending how long it takes to get scripted, the beta might be out next month as well 🙂