Category Archives: general

posts about general topics, even not related to computer games

Car accident!

Damn 🙁
Sometimes life is really hard. Yesterday was driving in a dark road and a cat crossed it – I had just the reflexes to brake and avoid investing the poor creature, but then I lost control of the car! and I crashed on a guard-rail (those metallic plates nearby the roads).
We did nothing, not even a scratch: but the car…! Oh my god 🙁
Don’t know yet how much it will cost to repair it, but I am even considering to resell it and get a new one… I’m not really much lucky with cars 🙁

W bitmap fonts!

I’m very happy, today I managed to make some very nice bitmap fonts. Check a new screenshot of magic stones & USM2 using the new fonts:
http://www.winterwolves.net/images/smoothfont.jpg
http://www.winterwolves.net/images/usm2.jpg

They look very nice, don’t they? much better than old Magic Stones font and better even than PTK TrueType fonts integrated support 😉

Juve-Roma 2-2

Just finished to watch the match between Juve and Roma. Not bad considering it was a friendly. Two of my favourite players, Totti and Del Piero, showed some nice stuff.
I like particularly Del Piero absolutely peace of mind: he is the perfect opposite of Totti. Alex never replies with a foul to another foul. I think he deserves to be remembered in the best players of all times for this already!

The Zuma clone invasion

Recently there has been a flood of Zuma clones. While personally I don’t like much casual games, I must say that Zuma clones are quite fun even for me 🙂
A new game that just came out, Atalantis is a very good example.
Made by a friend with the powerful PTK, shows what can be achieved in short time (the rumours talk about 2 months of development time) if you have the right skills!

DirectX AND OpenGL

Yes, isn’t anymore a battle between the two: thanks to the latest PTK release, you can have BOTH 🙂
That’s what I did with my games The Goalkeeper and Quizland. I just added a small launcher window (default as DirectX to have more compatibility) and a simple checkbox that allows the user to choose between the two driver possibilities.
This way, I’m reducing the number of people that can’t play the demo by a very small percentage: if for some reason the DX version doesn’t work, they can simply try the Gl one and vice-versa.

A really winning solution!