Category Archives: general

posts about general topics, even not related to computer games

W bitmap fonts!

I’m very happy, today I managed to make some very nice bitmap fonts. Check a new screenshot of magic stones & USM2 using the new fonts:
http://www.winterwolves.net/images/smoothfont.jpg
http://www.winterwolves.net/images/usm2.jpg

They look very nice, don’t they? much better than old Magic Stones font and better even than PTK TrueType fonts integrated support 😉

Juve-Roma 2-2

Just finished to watch the match between Juve and Roma. Not bad considering it was a friendly. Two of my favourite players, Totti and Del Piero, showed some nice stuff.
I like particularly Del Piero absolutely peace of mind: he is the perfect opposite of Totti. Alex never replies with a foul to another foul. I think he deserves to be remembered in the best players of all times for this already!

The Zuma clone invasion

Recently there has been a flood of Zuma clones. While personally I don’t like much casual games, I must say that Zuma clones are quite fun even for me 🙂
A new game that just came out, Atalantis is a very good example.
Made by a friend with the powerful PTK, shows what can be achieved in short time (the rumours talk about 2 months of development time) if you have the right skills!

DirectX AND OpenGL

Yes, isn’t anymore a battle between the two: thanks to the latest PTK release, you can have BOTH 🙂
That’s what I did with my games The Goalkeeper and Quizland. I just added a small launcher window (default as DirectX to have more compatibility) and a simple checkbox that allows the user to choose between the two driver possibilities.
This way, I’m reducing the number of people that can’t play the demo by a very small percentage: if for some reason the DX version doesn’t work, they can simply try the Gl one and vice-versa.

A really winning solution!

Other devs sales figures

Is fun that a recurring question of other indies (expecially newbies) is about the sales figures of games. That is really a useless information, and I don’t understand why people keep asking for that.
You read that developer X sold 100 the first month. Ok, now what? you think “if he made it I will make it too”? you couldn’t be more wrong… there are 1000 things that can go bad in selling a game. Even if you write a game better than that game Y who sold 100 in a month. Some things that could go wrong are:
– your site/server goes down in the most unappropriate moment (the day of release)
– you thought your game was without bug but… all people keep getting that bug X that prevents them from running the most important part of the game
– you do a wrong marketing campaign so you don’t fullfill the game potential
– another game with very very similar gameplay comes out the day after from a big publisher… no need to say that all people prefer to buy that one instead of yours 😉

I’m sure there are more things beside the one I’ve listed. Of course your game release could go very smooth, and maybe you could sell well too. But then again, knowing that someone else sold 100 did change anything for you? and if the answer to your question was “I sold 10” what would you have done, abandoned indie dev even before starting? 🙂

Sales figures of other people are useless! 🙂 you can be curious about them but don’t let them influence you in any way!