Tag Archives: DRM

Making of Card Sweethearts

My latest game, Card Sweethearts, is out. So I thought to make a post about the making of it, including some interesting informations for developers about a hard DRM decision I had to take. As you might imagine taking a … Continue reading

Posted in antipiracy, card games, development tricks, indie life, postmortem, tycoongames | Tagged , , | 4 Comments