Category Archives: heileen

Deus Ex Machina

falsejohnI just finished writing the beginning of chapter 3 of Heileen 2. In a subplot branch you can be saved by what is defined as “Deus Ex Machina”. A sort of divine intervention, something beyond the human possibilities, that saves you from a desperate situation. This is actually also an ending, the PRIDE one.

Exactly, each Sin / Virtue will have an ending. I’m sure the most sought will be the Lust one 😉

There will be also other endings even if in theory all endings could be associated to one of the 7 sin/virtues… but for some the association will be quite obvious.

In the image on the left you see John dressed in a unusual way. But he is really John or…someone else?

In the image on the right instead you can seequestscreen the quests screen, completely new, for Heileen 2.

There will be MANY more quests, and the total maximum possible score will be 100! (so now that I think about it better, there will be 20 quests total since the max score you can get per quest is 5).

This screen will list the Active quest, the Completed and also the Failed ones.

The Pirate Bay

No, this isn’t yet another post about a certain website. It’s a post about the last piece I wrote of Heileen 2, my upcoming visual novel. Indeed in this part, during one of her dreams, for the first time Heileen sees a mysterious figure who is dressed like a pirate… 😉

sexy pirate

A recurring theme through the whole plot of Heileen 2 will be “dream or reality ?” thing. Indeed in many dreams, Heileen isn’t really sure if they are deja-vu, events happened in the past, or if are only dreams without any connection to her past life. In the game you’ll also discover what happened to Heileen parents, how she lost them, and why some people aboard of the ship in the first episode weren’t totally unknown to each other.

Heileen 2: The Hands Of Fate

Yep, that’s the title I’ve come up with for Heileen 2. I remember there was an old game called Hands Of Fate, and I thought would be a good sub-title for Heileen 2, since the game largely deals about the tarot cards, and concepts like “shape your own destiny” and so on.

A friend of mine that was playing the demo, which isn’t out yet but I wanted to show him, made a fun comment how the game also borrows some ideas of Lost. I really don’t think so, since concepts like space / time travels and such aren’t present in the game. Really, everything is just a dream… 😉

Some more info about the game:
– it will feature multiple endings, so far I have planned 10 but probably will be more. I don’t think will reach the amount of endings of Bionic Heart (24 is hard to reach) but there will be still many interesting ones!
– as you might have guessed you’ll be able to choose between virtues or sins. There isn’t really a “good” or “bad” way to end the game, but the endings should reflect player’s action thorough the game. If you were lazy, you’ll see the Sloth ending, and so on.
– relationships: while you can deal only with Ebele and Robert in the “real world”, you’ll met lots of old and new faces from the dreams. And at the end of the game new cool characters will be introduced. Arrrrr!

More Heileen 2 screens

While I wait for the final release of ElimiNation, I have time to tease you with some more screens from Heileen 2. First one shows a very angry Ebele, under a beautiful sunset. Choosing to set the game in a tropical island was a very good one, since there will be really some nice backgrounds. A good mix of warm colors and cute characters 🙂

The second screen instead shows Heileen in bed, with Lora playing very nice, asking her what she wants for breakfast. It seems a very happy moment for the two, but will it last? Heileen’s relationship with Lora was always a bit rocky, and full of misunderstandings.

Heileen on Xbox and iPhone

I’m currently working on getting the first game Heileen to work on xBox Indie Games and iPhone. I just started the port to XNA and is coming out nicely even if I’m just at the beginning 🙂 I haven’t started looking ath the iphone yet because there’s an additional problem on that platform: the screen size, which is really small. So I’ll probably have to find a VERY SMALL font, and resize everything to fit the smaller screen. Sigh if at least was 4:3 ratio, but instead has a weird resolution of 480×320… 🙁

Anyway my goal is to keep working fulltime with Renpy and the Pc/Mac/Linux platform and in spare time go on with those other ports, since I’m dubious simple VNs can do well in those market dominated by young male players 😉